Posted by
admin on August 31, 2010
As a
Dropbox fan, I am always looking for new uses for the ubiquitous cloud storage service. Matt Fisher,
whose videos have been featured on TUAW before, has produced a new video chock-full of great Mac OS X Dropbox tips.
In this 10-minute clip, Matt shows:
- How to copy the Mac clipboard to a Dropbox text file by creating an Automator service
- A demo of AirDropper, an excellent way of securely requesting files from others and having them delivered via Dropbox
- How to email files to Dropbox using Habilis
- A quick way to access your Dropbox using a Chrome Extension (also available for Firefox)
- Start torrents from any computer or device connected to Dropbox
- Add PDFs to iBooks
- Edit files from anywhere using Droptext
Some of these tips are rather straightforward, while others are incredible "why didn't I think of that" ideas that can really help make you more productive. What are your favorite things to do with Dropbox and your Mac? Leave us a comment.
TUAWFound Footage: MacOSXTutorials explores Mac Dropbox tips originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 31 Aug 2010 20:30:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 30, 2010

I like this idea a lot -- developer Daniel Hellerman is working on an app for the App Store that will interface with a Windows client to control Blizzard's StarCraft 2 real-time strategy game. The RTS Gameboard for StarCraft 2 is an app, downloadable starting in September on the App Store (assuming it's approved by Apple), that will purportedly let you control your units and buildings through the iPad and iPhone's touchscreen interface. The app promises "mini-map control, detailed unit statistics, and easy touch access to the games most important hotkeys and macros."
Sounds good, right? Too good to be true, probably -- unfortunately, the app only works with a Windows client running on the game's PC, so this won't work if you've been playing StarCraft 2 on your Mac (although Boot Camp should work ok, assuming the app does what it is supposed to). And then there's Blizzard Entertainment -- while it's definitely interested in Apple's iOS platform, it's not quite so hot on allowing third-party programs that access and control its games. If Blizzard follows past precedent, the odds of this reaching the App Store (especially in a paid form) are slim to none.
But we'll see -- while we'd much rather have Blizzard release a port of the original StarCraft on the iPad, a half-step like this might be fun, too. Hellerman says the app is due out by September, so we'll see if he can beat all of the obstacles that seem to be in his way.
[via Mashable]
TUAWComing soon: StarCraft 2 controlled with your iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 30 Aug 2010 19:00:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 29, 2010
There are various image viewers or image browsers available that allow users to quick view and display digital images stored in the computer. Among the commonly seen one are Irfanview, FastStone Image Viewer, XnView, etc. These image viewers have their respective advantages and shortcomings in handling images. JPEG View is another similar image viewer that [...]


Posted by
admin on August 29, 2010
Zombie Dice is one of a new breed of board games that was released almost simultaneously in real life and in digital form as an app for the iPhone/iPod touch. It wasn't supposed to be that way, but the popularity of the
free Flash demo that Steve Jackson Games developed for its website made someone realize an iPhone app might not be a bad idea. Fast forward a little while and we can now download - for free*, yay! - a slick version of Zombie Dice
from the App Store.
Featuring zombies that are actually kind of ripped and who have a serious love of braaaaaains, Zombie Dice will instantly appeal to the Steve Jackson gamer crowd. Of course, if you're in that group, you most likely already have this app installed, so we'll have to explain what all the fuss is about. Read on and we'll do just that.
*You can get the basic game for free, but not everything. Read the review for details.
TUAWApp Review: Eat brains or get shotgunned in Zombie Dice originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 29 Aug 2010 09:00:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 27, 2010
If you're looking for a handy way to organize your AVCHD and MPEG-2 clips from your digital video camera, you've got about five hours to get a bargain.
MacZOT is offering
VideoPier HD today for US$39, versus the usual price of $79. The clip manager supports codecs and clip types that aren't natively handled by the QuickTime-based apps we know and love, allowing you to save time and disk space by only transcoding what you need when working in iMovie '08.
Check it out, and while you're at it take a look at PulpMotion, BannerZest and the rest of the Aquafadas product line -- all are charming apps with a different spin on media management.
TUAWFriday deal: 1/2 off Aquafadas VideoPier HD originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 27 Aug 2010 19:30:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 26, 2010

Square has
made quite a few headlines with its in-progress payment system for the iPhone, but here's
that reader developed by Mophie (known for their battery pack add-ons) and serviced by Intuit. It's called
the Complete Card Solution for iPhone, and it's costlier than Square's extremely low cost of entry where all you need to start taking payments is a free account, free app and free card reader. This one runs $179 from the get-go; there's also a $12.95 charge per month, on top of the per-payment fees that Intuit will take out. But Intuit's reader is a little more friendly for big sales teams (allowing for 50 users on one account), and the transaction charge runs only about 1.7 percent as compared to Square's 2.75 percent.
So if Intuit has a target, it's probably larger businesses -- Square's reader is much more ad-hoc and easier for the smaller companies and individuals to use. There is one other issue, however -- while Square's reader just plugs into the headphone jack (meaning it can be used by any iPhone, and even some other smartphones), Mophie's clearly fits all the way around the phone, which means it's currently available only for iPhone 3G and 3GS. Still, if you don't need one set up for the iPhone 4 right away, the Mophie reader is reportedly on Apple store shelves now.
TUAWMophie and Intuit release Complete Card Solution payment system for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 26 Aug 2010 19:00:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 25, 2010
After a few fits and
false starts, the image above shows the iControlPad in what's purported to be its final production form, according to
inventor Craig Rothwell's Twitter account. Pricing hasn't been announced yet, and sales are supposed to start sometime in September, but Rothwell says the unit above is the first off the line, and there will be a production run of just 3000 to start. The unit has two sidebar pieces that wrap around the iPhone or iPod touch, and in addition to the extra control buttons on the bottom,
the 'pad also has a battery that "doubles the iPhone battery life for gaming." There are shoulder buttons on the back as well.
Rothwell says he doesn't ever expect to get Apple's support on the project, but by just switching out
the two side pieces, the pad could be adapted for any number of phones, so if the concept takes off, you can probably expect to see an Android version as well. We'll keep an eye out for pricing and other information. It's been a long (
long) time coming, but for iPhone gamers who could use a few more buttons in their games, looks like the wait might almost be over.
[via
Engadget]
TUAWiControlPad going into production (again), 3000 units in first run originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 25 Aug 2010 19:30:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 24, 2010
Don't worry -- you won't start seeing ads for tattoo parlors while reading Girl with the Dragon Tattoo. Not yet, anyway. But there's some interesting thinking going around the 'net (kicked off by this article in the Wall Street Journal) about how advertising may soon try to conquer the last bastion of entertainment: books. When you go to the movies, you see ads, when you watch TV and browse the Internet, there are ads everywhere. But why don't you see ads while reading a book? (I mean, besides the obvious conclusion that it's annoying and invasive?)
In the past, it's been because the lead time for books is a wild card. Unlike newspapers and movies, books have a longer shelf life, and different readers could revisit the same material over a period of years rather than days or weeks. You'd have to dynamically deliver ads in some way, and you'd need publishers with know-how and insight about their customers in order to sell relevant ads regularly. In short, you'd need e-books, and you'd need a company (says Snarkmarket) like, say, Apple.
Publishers may not have the ability to sell relevant ads to readers, but Apple surely does, especially since it seems to be sweeping up ad sales people as quickly as possible lately. And with prices becoming competitive in the e-book space, there's incentive for both Apple as an iBook publisher and even authors (who want to supplement e-book sale numbers with iAd sales) to bring advertising over to the iBookstore at some point.
TUAWThe curious idea of ads in iBooks originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 24 Aug 2010 19:30:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 23, 2010

We looked at
Naturespace Holographic Audio back in
May of 2009. I liked it then, and I like it more now. Naturespace is a free iPhone app that plays back carefully recorded natural environments designed for listening on headphones.
The recordings are created using the
binaural technique, where two closely spaced microphones approximate the distance between your ears. When you put headphones on, the results can be dramatic and hyper-realistic.
The free app has no ads, and comes with six audio environments which are very relaxing and can simply transport you to another place. With good headphones (I use the
B&W P5) you get a 3D illusion, at times even hearing things that appear to be above or behind you.
TUAWNaturespace gets a welcome update for iOS 4 originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 23 Aug 2010 19:00:00 EST. Please see our terms for use of feeds.
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Posted by
admin on August 22, 2010

We're back live tonight on
Talkshoe, so call in and chat with us about the biggest Apple stories of the past week.
We'll continue the
Apple TV wishful thinking, consider the
graphics optimizations brought to us by eager gamers, and
mull the impact of a jailbroken iPhone on late-night TV. It's bound to be a fun evening.
To participate on TalkShoe, you can use the
browser-only client, the embedded
Facebook app, or the
classic TalkShoe Pro Java client; however, for maximum fun, you should call in. For the web UI, just click the
"TalkShoe Web" button on our profile page at 10 pm Sunday. To call in on regular phone or VoIP lines (take advantage of your free cellphone weekend minutes if you like): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8.
If you've got a headset or microphone handy on your Mac or your PC, you can connect via the free Gizmo or X-Lite SIP clients or using the Talkshoe client's ShoePhone tool;
basic instructions are here.
We'll kick things off at 10pm ET/ 7pm PT. See you there!
TUAWTalkcast reminder: join in the fun at 10pm ET originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 22 Aug 2010 20:30:00 EST. Please see our terms for use of feeds.
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